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Yacht Dice

Roll, hold, and outscore the rival in quick retro rounds.

Solo

VS AI

Play locally against Easy or Normal AI.

Multiplayer

ONLINE 1V1

Create or join a private 1:1 room.

No ranking. Quick matches only.

Yacht Dice is a quick roll-hold-score game for short head-to-head sessions.

Core rules

  1. Roll 5 dice.
  2. Hold selected dice.
  3. Reroll the rest (up to 3 total rolls per turn).
  4. Lock one category score.
  5. Fill all categories and compare total score.

Scoring categories

  • Ones to Sixes: sum of matching faces
  • Choice: sum of all five dice
  • Four of a Kind: score when four+ faces match
  • Full House: score for 3+2 pattern
  • Small Straight: 4-step sequence
  • Large Straight: 5-step sequence
  • Yacht: five of a kind (highest category)

FAQ

Can I score before rolling?

No. You need at least one roll in a turn.

Can I take zero points?

Yes. Taking zero strategically can improve endgame flexibility.

What keeps online matches fair?

Turn/version checks and server-authoritative updates help prevent out-of-order move acceptance.

Accessibility and mobile tips

  • On smaller screens, review score rows with vertical scrolling.
  • Decide hold targets before roll #2 to reduce input mistakes.
  • Use US/KR toggle to switch category explanation language instantly.

See also: /blog/yacht-dice-rules, /blog/yacht-dice-strategy